Battleships


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Battleships also known as Bimaru is a logic puzzle with simple rules and challenging solutions.

The rules of Battleships are simple:
You have to find the location of the battleships hidden in the grid. Some battleships may be partially revealed.
A battleship is a straight line of consecutive black cells.
The number of the battleships from each size is shown in the legend below the grid.
2 battleships cannot touch each other (even diagonally)
The numbers outside the grid show the number of cells occupied by battleships on that row/column.

Video Tutorial
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Battleships


6x6 Easy Battleships | 6x6 Hard Battleships | 8x8 Easy Battleships | 8x8 Hard Battleships | 10x10 Easy Battleships | 10x10 Hard Battleships | 15x15 Easy Battleships | 15x15 Hard Battleships

New Puzzle
This Month
1. Piroska9
75
00:10.12
2. stevethesquid
77
00:12.17
3. AidenThomas
45
00:12.57
4. Scepthan
74
00:14.43
5. Praktisix
129
00:16.31
6. SSP10
21
00:18.44
7. ChristinaL30 00:18.54
8. Mxrixii
12
00:19.36
9. Macy
61
00:19.64
10. Lamiata
35
00:20.16
11. jacek66 00:20.39
12. Vargcity 00:21.19
13. viysid
24
00:21.97
14. jab248 00:22.87
15. euRobert 00:23.28
16. Grymhar 00:24.41
17. vipinjain
59
00:24.57
18. Eaglesrbeast05
17
00:26.71
19. Ernie A.
105
00:27.79
20. hexe222
1
00:29.46
This Week
1. Piroska9
75
00:10.12
2. AidenThomas
45
00:12.57
3. Vargcity 00:21.19
4. ChristinaL30 00:21.56
5. jab248 00:22.87
6. Lamiata
35
00:23.08
7. jacek66 00:24.11
8. Eaglesrbeast05
17
00:26.71
9. Ernie A.
105
00:27.79
10. euRobert 00:29.47
11. hexe222
1
00:32.92
12. SWICT
64
00:33.77
13. DumbKojiShimizu
11
00:48.96
14. chrispy
79
00:54.08
15. Imkeeeee
4
00:57.61
16. siluxx
7
00:59.25
17. Uthor 8d 04:36:38.93
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
Today
1. jacek66 00:24.11
2. chrispy
79
01:08.19
3. Uthor 8d 04:36:38.93
4.--- empty -----:--
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
321
00:06.10
2. mtanzer
140
00:06.32
3. BingBongBob
108
00:07.37
4. vowels
216
00:08.59
5. Puzzleist
115
00:08.76
6. 김창열
66
00:09.32
7. Vezzick
184
00:09.49
8. beatrixwashere
120
00:09.56
9. Ben65732
130
00:09.69
10. selahsea
125
00:10.05
AO5
1. numbrr
321
00:06.57
2. mtanzer
140
00:06.93
3. BingBongBob
108
00:08.04
4. Puzzleist
115
00:08.95
5. 김창열
66
00:09.78
6. vowels
216
00:09.85
7. jaybrainer
266
00:09.96
8. Vezzick
184
00:10.21
9. Ben65732
130
00:10.23
10. beatrixwashere
120
00:10.33
AO12
1. numbrr
321
00:08.15
2. mtanzer
140
00:09.12
3. Puzzleist
115
00:09.97
4. BingBongBob
108
00:10.83
5. 김창열
66
00:11.11
6. Ben65732
130
00:11.42
7. SilverHawk
216
00:12.23
8. selahsea
125
00:12.60
9. Make
283
00:12.68
10. beatrixwashere
120
00:12.78
Robots / programmatic solversinfo  
1.tlstyer
148
00:00.006
2.Paul Bismuth
1
00:02.554
3.atomicsound
1
00:38.358

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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